Abe Hagood - Game Design and Dev

Games

squirreling-around cover

Squirreling Around

MGDC - Growth Jam - Fall 2025

Take over NYC as an empire of devious squirrels.
Made with a team of the course of a couple of weeks for a Jam. I worked on the music, most of the art, and much of the design with some work on programing and other areas.

Perennial cover

Perennial

Work in progress

Unfinished experiment with an ascii shader I worked on with some freinds. No gameplay at the moment, but I may add some in the future.

Switch to the second scene using the up arrow

Absorbtion cover

Absorbtion

Godot Wild Jam #83

Platform and absorb other blobs to gain power ups

I made this game for a game jam over the coruse of two weeks, It was my first time using Godot and inculded alot of experimentation. I didnt know about state machines or other more advanced game dev techniques at the time which would have helped.